Massimo Portolani’s creative workshop

Electronics, music and creativity.

Ex cogitatione ad rem.

For over forty years, I have designed and built electronic devices, control systems and technological solutions. From instrumentation to electronic music, the common thread has always been the same: turning ideas into reality.

My story
Massimo Portolani
Massimo Portolani
ABOUT ME

Altercodex is me.

I have been involved in electronics since I was young. I have always tried to combine my interest in technology with the curiosity to invent and build something new.

I played in an orchestra while attending high school, built amplifiers and, since 1981, have professionally developed electronic equipment across a wide range of fields. In 2016 I founded Altercodex, giving a name to a journey that continues today.

This website brings together some of my experiences. It is neither a product catalogue nor a complete résumé, but a window onto what I have done and what I continue to imagine.

MY JOURNEY

Ideas, experiments, products.

Different technologies and applications, with the same attention to the project as a whole.

SINCE 1979

Imaging and digital electronics

My first encounter with digital electronics was in 1979, when I was commissioned to translate the book Video Game Logic into Italian. I later developed image digitizers and electronic systems, when many technologies we now take for granted were still in their infancy.

SINCE 1985

Scales and measuring instruments

Design and manufacture of electronic scales and measuring devices, with a focus on reliability in everyday use.

SINCE 1988

Amusement machines and shows

The Mouth of Truth, amusement equipment and shows featuring animatronic characters, bringing movement, electronics and sound together into a single experience.

TELECOMMUNICATIONS AND IoT

Remote control and communications

As early as 1999, I was developing remote-control systems based on DTMF and SMS, as well as payment applications for mobile operators such as Omnitel and Sonera. Since then, my work has evolved alongside communications technology, from early remote-control systems to today’s IoT devices, weather stations and telemetry systems.

MUSIC AND SOUND

Sound is a design project, too.

Music has always been part of my work with electronics.

In recent years, I have also used Altercodex as a production label for my own electronic music. It is a personal artistic pursuit, but it has also given me experience that I can bring to technological and creative projects.

I can contribute to the creation of original sounds, sound effects and audio environments, and integrate them with electronic devices, automation and interactive installations. The animatronic shows I previously created for amusement parks are a practical example of these disciplines coming together.

Designing a sound and designing a circuit call for different tools, but both involve experimentation, careful listening and attention to detail.

ARTIFICIAL INTELLIGENCE

New tools, decades of experience.

Artificial intelligence is changing how products and technological systems are designed and developed.

It is a remarkable tool that can accelerate research, design and the development of hardware, firmware and software. But it also presents a fundamental challenge: remaining in control of technical decisions and outcomes.

More than forty years of design experience allow me to assess AI-generated solutions critically, recognize their limitations and integrate them into real-world projects.

Moving from a bicycle to an airplane lets you travel much farther, much faster. But you still need a capable pilot to reach your destination.

That is how I see artificial intelligence: a tool that can greatly extend our capabilities without replacing the experience, expertise and responsibility of the person using it.

HOW I WORK

From idea to reality.

Technology interests me when it helps create something that did not exist before.

A project does not end when the prototype works. It also has to be manufacturable, usable, repairable and maintainable over time. Hands-on experience in design, production and maintenance continues to guide my decisions.

PROJECTS AND COLLABORATIONS

Ten years of projects and collaborations.

Since 2016, Altercodex has designed hardware, firmware and software for companies in Italy and abroad, turning specific requirements into working devices and applications.

Dedem SPA

An ARM-based board for revenue management and telemetry, and development of the Portum telemetry platform.

DMP Electronics

Control units for touch-free washbasin systems with taps, soap dispensers and hand dryers, as well as telemetry platforms.

Fingal Engineering · Ireland

Remote-control systems for railway platforms, as part of the company's work for Irish Rail.

Coin Line Oy · Finland

Development of an amusement-park version of the popular Angry Birds game.

DPS-Promatic

Ongoing collaboration on the design of weather stations and their associated Internet sites and services.

Delfin Elettronica

Design of queue-management systems, electronics for kiddie rides and other applications.

CONTACT AND COLLABORATIONS

The best ideas often begin with a conversation.

Above all, Altercodex is a place where I share my work. I am also open to collaborations involving electronics, automation, interactive systems, music and sound effects.

PANE
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